Resume
Work Experience
Epic Games
September 2024 - Current / Senior Technical FX Artist
- Collaborated with engineers to test and provide feedback on Unreal Engine features.
- Contributed to the design of multiple internal projects.
- Developed environmental FX tools for efficient set-dressing.
- Created FX solutions for large-scale open-world projects.
- Prototyped complex data-driven systems.
- Developed Python scripts to improve workflow efficiency.
- Authored technical documentation to enhance Fortnite products. can i put the logo side by side ?
Tuatara Games
December 2021 - August 2024 / Senior Technical FX Artist
- Produced 200+ game assets for Fortnite Battle Royale (Seasons 17-34).
- Led asset production and developed an asset validation pipeline.
- Engineered tools to optimize the FX workflow.
- Created shaders, scripts, and tools for in-house game projects.
- Partnered with production and management to recruit and mentor FX artists.
- Developed technical onboarding documentation for new team members.
Unity Technologies - Technical Artist Intern
Summer 2021 - Technical Artist
- Developed a public sample project showcasing HDRP’s rendering capabilities.
- Collaborated with rendering programmers to identify art pipeline inefficiencies.
- Worked directly with the VFX Graph team for production testing.
Projects
Fortnite: Battle Royale
Hi 👋 I'm Philippe, a **Technical Artist** passionate about solving complex problems and pushing the boundaries of real-time visuals.
Lego Fortnite
Hi 👋 I'm Philippe, a **Technical Artist** passionate about solving complex problems and pushing the boundaries of real-time visuals.
Brick Life
Hi 👋 I'm Philippe, a **Technical Artist** passionate about solving complex problems and pushing the boundaries of real-time visuals.
Bare Butt Boxing
Hi 👋 I'm Philippe, a **Technical Artist** passionate about solving complex problems and pushing the boundaries of real-time visuals.